The map
We focus on the convergence of education, media, sports, IP, and the creator economy, multiplied by technology and AI. We believe brands in culture are cultural assets — and that's where the value moves next.
Don't add these up. Watch them collide. The $12T is the value in play as ownership, audience, learning, and technology quit their separate lanes.
Swipe the map sideways →
Own the audience. Own the IP. Let technology compound both.
— Chris
The work
We coach, build, and invest across this map. If you're building on it, start a conversation.
Contact$12T is a convergence estimate: the value in motion where these forces meet, not a sum of five markets. Anchors: global education spend ≈ $7T (HolonIQ), its digital slice growing fastest; global entertainment and media ≈ $3.5T (PwC Global Entertainment & Media Outlook, 2026); creator economy ≈ $250B in 2026, on track toward ~$1T by the early 2030s; sports ≈ $0.5T core spectator economy in 2026, up to ~$3T broadly defined (Best-Howard model), with portions overlapping M&E; IP, licensing, and technology and AI multiplying all of it. Directional by design. The point is the vector, not the decimal.